ROG Citadel XV
FUI Motion Asset Design
2021
My First Opportunity
I've always dreamed of seeing my name in the credits of a AAA game, and this was my first chance. ROG was transforming their game-like product showroom, Citadel, into an actual FPS experience, and I had the opportunity to design the diegetic briefing HUD and the launching HUD. I created them entirely from scratch, and this project marked my first time integrating Cinema 4D into my HUD workflow.
The HUD Design
In-Game Version
Thanks for watching
